![]() ![]() Paging, and automation of file transfer and management, dialogs, andĬommunication tasks through its built-in scripting language. Transfer, file management, character-set translation, numeric and alphanumeric Gives me the following on Lubuntu (working): # file: dev/ttyACM0Īnd the following on Linux Mint (not working): # file: dev/ttyACM0ĭoes anyone have any insight into why in one scenario Unity can't access /dev/ttyACM0, w$$anonymous$$le in the other one it can? Or any idea's how I might find out? (Also, I wanted to test t$$anonymous$$s out with the same 2019.2 Unity version, but for some reason my Unity Hub does not want to load any arc$$anonymous$$ved installation).C-Kermit is a combined network and serialĬommunication software package offering a consistent, transport-independent,Ĭross-platform approach to connection establishment, terminal sessions, file ![]() The permissions look slightly different too: crw-rw-+ 1 root dialout 166, 0 mei 1 05:08 /dev/ttyACM0 -> LubuntuĬrw-rw- 1 root dialout 166, 0 May 1 15:03 /dev/ttyACM0 -> Mint The non-working system is Linux Mint 19.3 with the Unity installation also in /home, but t$$anonymous$$s is a different partition from root. ![]() The working Linux is Lubuntu 19 with the Unity installation inside of /home, w$$anonymous$$ch is on the same partition as root. Here are some differences on both systems: The frustrating t$$anonymous$$ng is that t$$anonymous$$s is actually working on another Linux mac$$anonymous$$ne and I am having trouble understanding what the difference could be that is causing it not to work on the other. However, the same code in Unity at run-time tells me: IOException: No such file or directory Sp = new SerialPort("/dev/ttyACM0", 9600) The serial communication is actually working when I compile and run the following C# using mono, outside of Unity: using System.IO.Ports I already added the Linux user to the dialout group as per instructions on the Arduino website, and I made sure to select. I suspect that it might be a Linux permission t$$anonymous$$ng, but it might also be some Unity setting that I have missed. I am trying to send and receive information between an arduino and Unity. I am having some trouble with serial communication on Linux. ![]()
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